One Day Games
32 years in AAA game production · Call of Duty: Black Ops · PlayStation

Take your tabletop game digital.

One Day Games makes faithful digital companions to physical games — a love letter, not a copy. Instant-play, no install, for the tabletop game you already made.

You made the game. We make the version people can play in ten seconds, anywhere — and then send back to your table.

Physical games are played almost everywhere. Our companions are for anywhere else — the phone in line, the link in a group chat, the QR on the box. A taste of your game's heart that drives discovery, then points players straight back to buy the real thing.

Shipped work

Two games. Two completely different feels.

The point isn't one game — it's range. Whatever your game's vibe, we can capture it.

Featured · with Lethal Chicken Games
What's Under Your Bed?

A spooky, instant-play companion to the tabletop game — match your Monster Cards against the clock, and if you miss, the monster under the bed comes out for you. Built with the game's own creators.

Play it →
What's Under Your Bed? gameplay screenshot Digital companion · horror
Range · a completely different vibe
Tic-Tac-Toe

Cozy, warm, and alive — a hand-crafted living world with ambient music and a friendly opponent. Proof the same studio can go from jump-scares to bedtime-gentle without missing the feel.

Play it →
Tic-Tac-Toe Night Shift scene screenshot Digital companion · cozy

Not a hobbyist.
A production veteran who chose this.

Three decades of shipping
32 years in AAA production and creative leadership — Call of Duty: Black Ops at Treyarch, PlayStation. I know how to take something to Final and get it out the door.
One focused month, start to ship
A companion goes from your game to live and playable in about a month — solo, end-to-end, with a modern AI-native pipeline that keeps it fast without cutting the craft.
Faithful, never a knock-off
We reinterpret, we don't reinvent. Your IP stays yours; the companion sends players back to your table to buy the physical game.

Have a tabletop game? Let's take it digital.

Tell me about your game. If it's a fit, I'll show you exactly what its companion could be.

Or email directly: [email protected] · you're talking straight to the developer