One Day Games

CJ Connoy

32 years in AAA games. Sony PlayStation, Treyarch (Call of Duty: Black Ops franchise), and founding design and production roles at two new AAA studios in the Sony orbit.

One Day Games makes faithful digital companions to physical games — a love letter, not a copy.

Currently building: digital companions for tabletop games.

Tic-Tac-Toe Night Shift

A browser Tic-Tac-Toe with day and night mood, music, and a friendly CPU.

It runs directly on the ODG site and stays mirrored on itch.io for players who follow games there.

Tic-Tac-Toe Night Shift night screenshot

One-hour ambient loop

The Tic-Tac-Toe soundtrack has a one-hour YouTube loop for the room, a browser tab, or the background while you work.

Built small. Finished publicly.

32 years across the biggest names in games — and twice trusted by Sony to help stand up a brand-new AAA studio from zero.

One Day Games brings that craft to a smaller form: one person who interprets a physical game and builds its digital companion, start to ship.

  • SIE · Dark Outlaw GamesFounding Senior Lead, Design — new AAA IP. Sony first-party studio.
  • Deviation GamesFounding Senior Producer — new AAA IP. Sony-backed studio.
  • Activision · TreyarchCall of Duty: Black Ops 1–4.
  • Sony PlayStationShipped sports titles — NFL, NCAA, NBA, MLB.
I don't just produce — I design and build. As Founding Senior Lead, Design at SIE Dark Outlaw, I started the co-op prototype that became the foundation of the studio's main AAA IP. One person interpreting and building — the same approach behind every ODG game.
The games maintain themselves. ODG's live games handle their own maintenance — detecting issues, fixing them, and deploying the fix automatically. Feature work is done by hand; upkeep is automated.
One Day Games

Reach One Day Games

For press, publishing, platform, or collaboration notes, email ODG directly.

cjconnoygmail.com
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